GL.GetShader Método
Definición
Importante
Parte de la información hace referencia a la versión preliminar del producto, que puede haberse modificado sustancialmente antes de lanzar la versión definitiva. Microsoft no otorga ninguna garantía, explícita o implícita, con respecto a la información proporcionada aquí.
Sobrecargas
GetShader(UInt32, ShaderParameter, Int32[])
Importante
Esta API no es conforme a CLS.
[OpenTK.AutoGenerated(Category="2.0", EntryPoint="glGetShaderiv", Version="2.0")]
[System.CLSCompliant(false)]
public static void GetShader (uint shader, OpenTK.Graphics.ES20.ShaderParameter pname, int[] params);
static member GetShader : uint32 * OpenTK.Graphics.ES20.ShaderParameter * int[] -> unit
Parámetros
- shader
- UInt32
- pname
- ShaderParameter
- params
- Int32[]
- Atributos
Se aplica a
GetShader(UInt32, ShaderParameter, Int32*)
Importante
Esta API no es conforme a CLS.
[OpenTK.AutoGenerated(Category="2.0", EntryPoint="glGetShaderiv", Version="2.0")]
[System.CLSCompliant(false)]
public static void GetShader (uint shader, OpenTK.Graphics.ES20.ShaderParameter pname, int* params);
static member GetShader : uint32 * OpenTK.Graphics.ES20.ShaderParameter * nativeptr<int> -> unit
Parámetros
- shader
- UInt32
- pname
- ShaderParameter
- params
- Int32*
- Atributos
Se aplica a
GetShader(UInt32, ShaderParameter, Int32)
Importante
Esta API no es conforme a CLS.
[OpenTK.AutoGenerated(Category="2.0", EntryPoint="glGetShaderiv", Version="2.0")]
[System.CLSCompliant(false)]
public static void GetShader (uint shader, OpenTK.Graphics.ES20.ShaderParameter pname, out int params);
static member GetShader : uint32 * OpenTK.Graphics.ES20.ShaderParameter * -> unit
Parámetros
- shader
- UInt32
- pname
- ShaderParameter
- params
- Int32
- Atributos
Se aplica a
GetShader(UInt32, All, Int32[])
Precaución
Use the overload with strongly typed enumerations
Importante
Esta API no es conforme a CLS.
[OpenTK.AutoGenerated(Category="2.0", EntryPoint="glGetShaderiv", Version="2.0")]
[System.CLSCompliant(false)]
[System.Obsolete("Use the overload with strongly typed enumerations")]
public static void GetShader (uint shader, OpenTK.Graphics.ES20.All pname, int[] params);
static member GetShader : uint32 * OpenTK.Graphics.ES20.All * int[] -> unit
Parámetros
- shader
- UInt32
- pname
- All
- params
- Int32[]
- Atributos
Se aplica a
GetShader(UInt32, All, Int32*)
Precaución
Use the overload with strongly typed enumerations
Importante
Esta API no es conforme a CLS.
[OpenTK.AutoGenerated(Category="2.0", EntryPoint="glGetShaderiv", Version="2.0")]
[System.CLSCompliant(false)]
[System.Obsolete("Use the overload with strongly typed enumerations")]
public static void GetShader (uint shader, OpenTK.Graphics.ES20.All pname, int* params);
static member GetShader : uint32 * OpenTK.Graphics.ES20.All * nativeptr<int> -> unit
Parámetros
- shader
- UInt32
- pname
- All
- params
- Int32*
- Atributos
Se aplica a
GetShader(UInt32, All, Int32)
Precaución
Use the overload with strongly typed enumerations
Importante
Esta API no es conforme a CLS.
[OpenTK.AutoGenerated(Category="2.0", EntryPoint="glGetShaderiv", Version="2.0")]
[System.CLSCompliant(false)]
[System.Obsolete("Use the overload with strongly typed enumerations")]
public static void GetShader (uint shader, OpenTK.Graphics.ES20.All pname, ref int params);
static member GetShader : uint32 * OpenTK.Graphics.ES20.All * -> unit
Parámetros
- shader
- UInt32
- pname
- All
- params
- Int32
- Atributos
Se aplica a
GetShader(Int32, ShaderParameter, Int32*)
Importante
Esta API no es conforme a CLS.
[OpenTK.AutoGenerated(Category="2.0", EntryPoint="glGetShaderiv", Version="2.0")]
[System.CLSCompliant(false)]
public static void GetShader (int shader, OpenTK.Graphics.ES20.ShaderParameter pname, int* params);
static member GetShader : int * OpenTK.Graphics.ES20.ShaderParameter * nativeptr<int> -> unit
Parámetros
- shader
- Int32
- pname
- ShaderParameter
- params
- Int32*
- Atributos
Se aplica a
GetShader(Int32, ShaderParameter, Int32)
[OpenTK.AutoGenerated(Category="2.0", EntryPoint="glGetShaderiv", Version="2.0")]
public static void GetShader (int shader, OpenTK.Graphics.ES20.ShaderParameter pname, out int params);
static member GetShader : int * OpenTK.Graphics.ES20.ShaderParameter * -> unit
Parámetros
- shader
- Int32
- pname
- ShaderParameter
- params
- Int32
- Atributos
Se aplica a
GetShader(Int32, All, Int32[])
Precaución
Use the overload with strongly typed enumerations
[OpenTK.AutoGenerated(Category="2.0", EntryPoint="glGetShaderiv", Version="2.0")]
[System.Obsolete("Use the overload with strongly typed enumerations")]
public static void GetShader (int shader, OpenTK.Graphics.ES20.All pname, int[] params);
static member GetShader : int * OpenTK.Graphics.ES20.All * int[] -> unit
Parámetros
- shader
- Int32
- pname
- All
- params
- Int32[]
- Atributos
Se aplica a
GetShader(Int32, All, Int32*)
Precaución
Use the overload with strongly typed enumerations
Importante
Esta API no es conforme a CLS.
[OpenTK.AutoGenerated(Category="2.0", EntryPoint="glGetShaderiv", Version="2.0")]
[System.CLSCompliant(false)]
[System.Obsolete("Use the overload with strongly typed enumerations")]
public static void GetShader (int shader, OpenTK.Graphics.ES20.All pname, int* params);
static member GetShader : int * OpenTK.Graphics.ES20.All * nativeptr<int> -> unit
Parámetros
- shader
- Int32
- pname
- All
- params
- Int32*
- Atributos
Se aplica a
GetShader(Int32, All, Int32)
Precaución
Use the overload with strongly typed enumerations
[OpenTK.AutoGenerated(Category="2.0", EntryPoint="glGetShaderiv", Version="2.0")]
[System.Obsolete("Use the overload with strongly typed enumerations")]
public static void GetShader (int shader, OpenTK.Graphics.ES20.All pname, ref int params);
static member GetShader : int * OpenTK.Graphics.ES20.All * -> unit
Parámetros
- shader
- Int32
- pname
- All
- params
- Int32
- Atributos
Se aplica a
GetShader(Int32, ShaderParameter, Int32[])
[OpenTK.AutoGenerated(Category="2.0", EntryPoint="glGetShaderiv", Version="2.0")]
public static void GetShader (int shader, OpenTK.Graphics.ES20.ShaderParameter pname, int[] params);
static member GetShader : int * OpenTK.Graphics.ES20.ShaderParameter * int[] -> unit
Parámetros
- shader
- Int32
- pname
- ShaderParameter
- params
- Int32[]
- Atributos